Video games may damage children's academic achievement

Updated on: Thursday, March 18, 2010

Washington: Parents of young boys may want to encourage moderation when it comes to their kids' video game habits. According to new findings, owning a video-game system may hamper academic development in some children.

Psychological scientists Robert Weis and Brittany C. Cerankosky of Denison University in the US conducted a study examining short-term effects of video-game ownership on academic development in young boys. Families with boys between the ages of six to nine were recruited for this study.

Over the course of the four months, the parents recorded their children's activities from the end of the school day until bedtime. At the four-month time point, the children repeated the reading and writing assessments and parents and teachers again completed the behavioural questionnaires.

The results of this study showed that the boys who received the video-game system immediately spent more time playing video games and less time engaged in after-school academic activities than boys who received the video-game system at the end of the experiment.

Furthermore, the boys who received the video-game system at the beginning of the study had significantly lower reading and writing scores four months later compared with the boys receiving the video-game system later on.

Although there were no differences in parent-reported behavioural problems between the two groups of kids, the boys who received the video-game system immediately had greater teacher-reported learning problems.

Further analysis revealed that the time spent playing video games might link the relationship between owning a video-game system and reading and writing scores. These findings suggest that video games may be displacing after-school academic activities and may impede reading and writing development in young boys.

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